Posts Tagged ‘Chris Pratt’

GUARDIANS OF THE GALAXY VOL. 3: 3 ½ STARS. “has a genuine sweetness.”

“Guardians of the Galaxy Vol. 3,” the new sci fi action comedy from director James Gunn, brings the hip needle drops, off-kilter humor and mismatched, misfit superheroes you expect, but adds in unexpectedly heart tugging sentiments about family, second chances and personal growth.

The action begins on a downbeat note. Rocket (Bradley Cooper), the smart mouthed genetically engineered racoon, is feeling down, wallowing in the maudlin sounds of Radiohead’s “Creep.”

Star-Lord, a.k.a. Peter Quill (Chris Pratt) is using booze to grapple with the change in his girlfriend Gamora (Zoe Saldaña). She was killed by Thanos, but, courtesy of an alternate timeline, a version of her returned, but different, with no memory of her adventures with the Guardians or her love affair with Quill. “I’ll tell you something,” he says. “I’m Star-Lord. I formed the Guardians. Met a girl, fell in love, and that girl died. But then she came back. Came back a total d**k.”

Their world is given a shake and bake by caped supervillain Adam Warlock (Will Poulter). He is a powerful cosmic entity, with a third eye jewel embedded in his forehead, working with the man responsible for creating Rocket’s unique genetic makeup, a Dr. Moreau type known as the High Evolutionary (Chukwudi Iwuji). The ultimate plan is to kidnap and study Rocket to use the chatty racoon as the basis to sidestep the evolutionary process and create more hybrid species. “My sacred mission is to create the perfect society,” he says.

During the invasion, Rocket is severely injured, revealing to his co-Guardians—Star-Lord, Nebula (Karen Gillen), Mantis (Pom Klementieff) Drax (Dave Bautista), Groot (the voice of Vin Diesel) and Gamora—the extent of his genetic modifications.

As the racoon wavers between life and death, the film cleaves into two parts, Rocket’s origin story and the rescue mission to save his life. “Are you ready for one last ride?” asks Peter.

“Guardians of the Galaxy Vol. 3” succumbs to the usual superhero movie pitfalls. By the time the end credits roll, it has become a loud, slightly over-long orgy of CGI, but James Gunn brings something most other superhero movies don’t have.

Within the wham-bam action overload is a genuine sweetness that overrides the bombastic action. Under his watch the movies provide the expected wild ride while grounding the otherworldly action with poignant relationship drama. These movies are about logical, not necessarily biological, families, and that connection, above all else, is what makes these movies so effective.

If Gunn (and Bautista) can make a character named Drax the Destroyer loveable, then anything is possible.

THE SUPER MARIO BROS. MOVIE: 2 STARS. “the charm of a broken Game Boy.”

The most famous plumbers since Thomas Crapper, the man who popularized the flush toilet, are back in “The Super Mario Bros. Movie.” The new animated film starring the voices of Chris Pratt, Charlie Day and Anya Taylor-Joy, and now playing in theatres, sends Mario and Luigi on an adventure that begins with a mysterious water pipe.

While working on a broken water main, Brooklyn, New York plumbers Mario (Pratt) and his fraternal twin brother Luigi (Day), leave the real world, sucked through the pipe into the Mushroom Kingdom.

“What is this place?” asks Mario.

Buried deep beneath the Earth’s surface, it’s the psychedelic principality of the strong-willed Princess Peach (Taylor-Joy), a ruler who shares her castle with Toad (Keegan-Michael Key), a humanoid mushroom aching to find adventure in his life.

But there is bad news.

“Your brother has landed in the Darklands,” Toad informs Mario. “They’re under Bowser’s (Jack Black) control.” Bowser, a giant, fire breathing turtle with world conquering ambitions, has Luigi, and it’s up to Mario to rescue his brother and save the Mushroom Kingdom.

“My little brother is lost,” says Mario. “He looks exactly like me, but tall and skinny. And green.”

With the help of the Princess and Toad, Mario’s quest begins.

“Excuse me, everybody,” shouts Toad. “Coming through! This guy’s brother is going to die imminently! Out of the way, please!”

There are questions you have to ask when reviewing a movie inspired by a video game. Is it good because it remains faithful to the game? Or is it successful because it transcends the game and embraces the big screen?

If you answered yes to the former and no to the latter, you may enjoy “The Super Mario Bros. Movie.” The theatrical experience of the film is essentially like playing the game, without the inconvenience of actually having to play the game.

The beautifully animated movie mostly delivers what Nintendo has been successfully doling out for forty years; Mario, Luigi and the gang dodging Bowser in the Mushroom Kingdom. That formula earned the game accolades as one of the greatest video games of all time, so why tinker with success?

I’ll tell you why. Because by not tinkering with success, by playing it safe, by bowing down to fan service, directors Aaron Horvath and Michael Jelenic have created a movie with all the charm of a broken Game Boy. Loud and frenetic, it’s propped up by nostalgia for the game and little else.

JURASSIC WORLD DOMINION: 2 ½ STARS. “a talky dino-bore with no suspense.”

“Bigger,” says Ian Malcolm (Jeff Goldblum) in the trailer for “Jurassic World Dominion.” “Why do they always have to be bigger?”

It’s a legit question. The good doctor is, of course, referring to the dinosaurs that, once again, are causing problems in our modern world.

But the question might also apply to the movie itself.

The follow-up to “Jurassic World: Fallen Kingdom,” and the sixth and final film in the franchise, is bigger and louder than the movies that came before it, but as a viewer you may ask yourself, “Why?”

Set four years after Jurassic Park was destroyed by an erupting volcano, “Jurassic World Dominion” begins with dinosaurs let loose worldwide, living among humans.

Dino whisperer Owen Grady (Chris Pratt) and girlfriend, founder of the Dinosaur Protection Group Claire Dearing (Bryce Dallas Howard), are in hiding, protecting Maisie Lockwood (Isabella Sermon). As a teenage clone of Jurassic Park co-founder Benjamin Lockwood’s daughter, her DNA is of great interest to Lewis Dodgson (Campbell Scott), the villainous CEO of Biosyn. When she is kidnapped, Owen and Claire give chase.

At the same time, locusts with prehistoric DNA devastate the globe’s grain supply, prompting paleobotanists Ellie Sadler (Laura Dern) and Alan Grant (Sam Neill) to launch an investigation. Their search for answers leads them to Biosyn and a familiar face, chaos theory mathematician Ian Malcolm (Goldblum).

The dinosaurs and the story may be bigger than the last time round, but remember, bigger is not always better. The original “Jurassic” franchise worked because if a streamlined simplicity to the storytelling mixed with masterful execution. Oh, and lots of dinosaurs.

“Jurassic World Dominion” has lots of dinosaurs and some fan service but misses the mark otherwise. It is a talky dino-bore with none of the suspense that made “Jurassic Park” edge of your seat stuff. The action scenes are murky and few-and-far-between, there’s lots of dodgy CGI and unlike the reconstituted dinosaurs, it feels lifeless. Luckily Goldblum reappears after a quick cameo off the top to shake things up with his trademarked droll wit in the third act.

Near the beginning of the film Dern’s character Ellie sees a small dinosaur and coos, “this never gets old.” She clearly hasn’t seen “Jurassic World Dominion.”

THE TOMORROW WAR: 3 STARS. “all peaks with very few valleys.”

“The Tomorrow War,” the new Chris Pratt sci fi action film now streaming on Amazon Prime, is a unicorn. It’s a big-budget blockbuster not inspired by a comic book or video game. The story resonates with echoes of “The Terminator,” “Alien” and any number of father-daughter dramas, but while it may feel familiar, it’s a rarity, an original movie that doesn’t set itself up for a sequel.

Set in December 2022, Chris Pratt is Dan, biology teacher, Iraq War vet, husband to Emmy (Betty Gilpin) and father to young daughter Muri (Ryan Kiera Armstrong). One night, they’re gathered around the television watching a game when the match is interrupted by visitors from the 2052 with a “cry for help across time.”

“We are from thirty years from the future,” says the spokesperson. “We are at war and our enemy is not human. We are losing. In eleven months, all will be lost unless you help us. You are our last hope.”

The planet goes into a panic. A worldwide draft is instituted and soon Dan is enlisted to jump thirty years forward to fight an alien species, named White Spikes, he knows nothing about. The tour of duty is only seven days, but few survive. “You are not fighting for your country,” he’s told. “You’re fighting for the world.”

Dropped into the future in the middle of an alien hotspot, Dan’s military training kicks in. With the help of Col. Forester (Yvonne Strahovski), he survives but when they put their heads together, they realize the key to beating the aliens isn’t warfare, it’s science! The real solution is a poison serum that neuters the beasts. But, the question with time twisted logic is, can they make enough of it in time to stop the war before it even happens?  “We are food,” Forester says, “and they are hungry.”

I have written around a MAJOR spoiler. Time travel stories have the benefit of playing around with their character’s  timelines but you’ll hear nothing about that here. Suffice to say, Dan makes a life-changing discovery while stationed in the future and it affects everything he does from that moment onward, and I suppose, in the time that has already happened. (Time travel movies can get complicated.)

Moving on to the broad strokes.

There is a lot going on in “The Tomorrow War.” It has Marvel-style large action scenes mixed with horror—the White Spikes, and their weird gooey puke yellow blood, are plentiful and relentless—family drama—”I’m no hero,” Dan says, “I just want to save my daughter.”— and even a child genius who provides a key piece of information in the war against the aliens. Director Chris McKay and screenwriter Zach Dean jam pack every scene with something, whether it’s Pratt’s zippy one-liners or a city crumbling during an airstrike or doing battle in a cave with an angry White Spike.

It feels like all peaks with very few valleys.

To lure us in and make us care about the characters, there have to be moments where things aren’t blowing up. McKay provides some of those but Dean doesn’t give us much in the way of character arcs in those quieter moments. Things happen to the characters, constantly, but rarely is anything of consequence revealed about them. “Glow’s” Betty Gilpin, for instance, is present, and has a name, Emmy, but is given very little to do except be Dan’s wife. More character work may have given us a reason to care when bad things happen.

Having said that, there are some fun moments of over-the-top alien action. A showdown between Dan, his father (J.K. Simmons) and a seemingly indestructible White Spike is a wild ride but generic characters and the predictability of the story blunts much of the film’s excitement.

ONWARD: 3 ½ STARS. “A mix of ‘Dungeons & Dragons’ and ‘Tree of Life.’”

In its first non-sequel since 2017’s “Coco” Pixar takes us to a whimsical world where strange winged creatures like The Manticore (voice of Octavia Spencer) run theme restaurants to tell a story with a human heart.

“Spider-Man’s” Tom Holland provides the voice of Ian Lightfoot, a flannel-shirt-wearing elf who, with his blue skin, bushy hair and Converse High Tops, looks like a cross between Krist Novoselic and a Troll. His boisterous older brother Barley (Chris Pratt in a role that once would have been played by Jack Black) is more Judas Priest than Nirvana, and spends his days absorbed in a fantasy role-playing game.

They lost their father to illness years ago when the boys were young. Barley has vague memories of him but Ian doesn’t remember him at all. Dear old dad left behind a present for the guys to be opened when they were both over sixteen. “No way!” says Barley. “It’s a wizard staff. Dad was a wizard!” “No,” corrects mom (voice of Julia Louis-Dreyfus), “Your dad was an accountant!”

Whether Dad was an accountant or wizard doesn’t matter, the staff does have magic powers. When mixed and matched with a Visitation Spell, the right Phoenix gem and a hint of mojo, Dad will appear for one whole day. Eager to meet the man they never knew Ian and Barley start the spell, but, as Dad starts to materialize, something goes wrong and the magic gem dissolves. “Aah!” Barley says. “He’s just legs! There’s no top part. I definitely remember having a top part!”

Hoping for a do-over they set off to find another Phoenix gem. “We’ve only got twenty-four hours to bring back the rest of dad,” says Barley.

A mix of the role-playing game “Dungeons & Dragons” and Terrence Malick’s “Tree of Life,” “Onward” mixes the journey genre with an absent-father story. The search for the gem is the McGuffin that keeps the action moving forward but ultimately, it’s not that important. It provides an excuse for director Dan Scanlon to stage large scale scenes involving winged fairies, giant gelatinous cubes and dragons but thematically this is more about a journey of self-discovery than search for a magic stone.

As such, “Onward” is at its best when it focusses on the relationships. Ian and Barley’s occasionally rocky but always loving bond lies at the heart of the film, but Pixar also remembers how to ratchet up the emotional content in other ways. The film’s most effective scenes are its simplest. Ian, listening to an audio tape of his late father and improvising a conversation he never got to have with the old man has the sprinkling of Pixar magic we expect from the folks that brought us stone cold classics like “Up” and “WALL-E.”

“Onward” doesn’t rank up with the very best of Pixar but few films, animated or otherwise, do. But what it lacks in storytelling innovation it makes up for in heart. The movie’s strength is in the way it handles the somber subject matter—the loss of Ian and Barley’s father—in the context of an exciting adventure filled with optimism.

THE LEGO MOVIE: THE SECOND PART: 2 ½ STARS. “A pure pop art blast.”

My desire to see 2014’s “The Lego Movie” was on par with my wish to step on a Lego brick in my bare feet. How could a movie starring plastic, singing mini figs possibly appeal to anyone who graduated Saturday morning cartoons decades ago? But I’m a professional so I put my bias of toy story movies aside and went to the screening.

Later, as I left the theatre humming “Everything is Awesome” I was own over. Directors and co-writers Phil Lord and Christopher Miller had pulled off something great, they made a movie with wide appeal using the Legos as a muse to do what the bricks have always done, light imaginations on fire.

Question is, five years later will everything be awesome in the sequel “The Lego Movie 2: The Second Part”?

The last movie ended with the revelation that the movie’s Lego Land frenetic action had actually taken place in 8-year-old Finn’s (Jadon Sand) imagination. The new one focuses on Finn’s sister Bianca (“The Florida Project’s” Brooklyn Prince) disrupting her brother’s carefully built world of fancy with her Duplo-Block creations.

In the make-believe world Duplo aliens, led by shape-shifting villain Queen Watevra Wa-Nabi (Tiffany Haddish) declare war on Bricksburg. Fast-forward five years. Optimistic construction worker Emmet (Chris Pratt) and Master Builder Lucy’s (Elizabeth Banks) home is now a smoking ruin called Apocalypseburg where if you show any weakness you will be destroyed. Dave is now called Chainsaw Dave and Sewer Babies live under the streets.

When Lucy, Batman (Will Arnett), Unikitty (Alison Brie), Benny (Charlie Day) and MetalBeard (Nick Offerman) are kidnapped and transported to the Systar System by General Mayhem (Stephanie Beatriz) Emmet and intergalactic archaeologist / Snake Plissken look-a-like Rex Dangervest (Pratt again) set off to rescue them. “Don’t worry Lucy,” says Emmett, “everything will still be awesome.”

“The Lego Movie 2: The Second Part” is a pure pop art blast as though designed by kids. A mix of non-sequiturs, silly jokes, attention deficit editing, CPDs (Convenient Plot Devices) and music it zips along but isn’t as awesome as the original. The first film was a powerhouse of imagination and adventure. “The Second Part” has its moments—like the “Catchy Song” sequence—but feels like a dim bulb that doesn’t burn as brightly as it once did.

Like the first film the mayhem of Lego Land is tempered with real life lessons. In this case it takes an existential turn in the last third, expanding the mini fig story to shine a light on the fraught relationship between Finn and Bianca and their struggle to find a way to play together. When they learn to be kind and tolerant of one another their lives improve, as do those of their plastic figures.

“The Lego Movie 2: The Second Part’s” convoluted third reel paints the screen with too much frenetic CGI action but maintains the lesson of the first film, that NOT putting away childish things, like Lego blocks, is the key to making everything awesome, no matter what age. That the message doesn’t feel like a commercial for the brightly coloured blocks is a pleasant plus even if the movie feels like diminished returns.

JURASSIC WORLD: FALLEN KINGDOM: 2 STARS. “dinos-gone-wild.”

One thing is for sure, the “Jurassic Park” movies are not an endangered species. The film series, now entering its fourth iteration since 1993’s prehistoric original, has outlived most other monster movie franchises of its vintage. With another one already scheduled for 2021 the dinos-gone-wild-movies show no signs of extinction. It seems audiences have an endless appetite to see people become dinosaur snacks.

The new one, “Jurassic World: Fallen Kingdom,” picks up three years after the “de-extinct” dinosaurs destroyed Isla Nublar, the island paradise where “Jurassic World” took place. Now abandoned and overrun by dinosaurs, the former theme park and its inhabitants face a new threat—“the flashpoint animal rights issue of our time,” we’re told—in the form of a volcano poised cover everything in a thick layer of molten lava.

Some people, like Dr. Ian Malcolm (Jeff Goldblum), feel nature should be allowed to take its course even if that means the end of the dinosaurs. Others, like Sir Benjamin Lockwood (James Cromwell), John Hammond’s partner in developing the dinosaur clone technology, want to see them rescued. Enter two former park employees, dinosaur trainer Owen Grady (Chris Pratt)—the Cesar Millan of the dinosaur world—and former park director Claire (Bryce Dallas Howard) and small team of helpers, computer whiz and comic relief Franklin (Justice Smith) and paleo veterinarian Zia (Daniella Pineda) who spearhead a campaign to relocate the creatures to a newer, safer sanctuary. “Save the dinosaurs from an island that is about to explode,” says Owen. “What could go wrong?” Lots. There’s more, like a nefarious plan to sell the rescued dinosaurs and a “creature of the future made from pieces of the past” but who cares as long as the creatures are let loose.

Sure enough, half-an-hour into “Jurassic World: Fallen Kingdom,” after some call backs and set up, dinos are chasing humans, summing up the two most important elements of the Jurassic franchise—giant dinosaurs and people for them to eat. Other stuff, like narrative logic, plain old common sense and interesting characters, come a distant second to gnarling teeth and big action set pieces.

The usual franchise mumbo jumbo about science tampering with the natural world is in place but it’s even more cursory than in the first “World” film. Instead it embraces the thing that has always been at the rapidly beating heart of these movies, monster mayhem and on that level it succeeds.

Ultimately, however, the stakes are very low. It is obvious who will become a dinosaur entree and who won’t. Also much of the danger has been replaced by more family friendly light moments—i.e. Owen doing a tranquilized acrobatic act to escape molten lava or Franklin’s ladder gag. There is some suspense, but it’s not subtle like Alfred Hitchcock style suspense. Instead it’s will-Owen-get-eaten-by-a-dinosaur-as-Claire-and-Franklin-roll-away-into-a-giant-motorized-orb suspense.

By the end credits what do we learn about “Jurassic World: Fallen Kingdom”? Chris Pratt could probably outrun Tom Cruise without breaking a sweat. The rules of physics and do not apply in Dino Land. When you have dinosaurs you don’t need much else and some sequels are easier to set up than others.

Metro In Focus: Guardians’ return is even more fun than the first.

Guardians of the Galaxy Vol. 2 opens with a battle scene that would not be out of place in almost any other superhero movie.

The set-up has the Guardians — Peter Quill /Star-Lord (Chris Pratt), Gamora (Zoe Saldana), Drax the Destroyer (Dave Bautista) and Rocket (Bradley Cooper) — working for the Sovereigns, a thin-skinned race of aliens who have hired the heroes to protect valuable batteries from an inter-dimensional monster.

The action is as wild and woolly as we’ve come to expect from these big CGI extravaganzas, but the thing that sets the scene apart from all other superhero movies is the sheer, unbridled joy brought to the screen by Baby Groot (Vin Diesel), a tree-like being too small to take part in the fight. Instead he blissfully dances throughout to Mr. Blue Sky, the lush, Beatles-esque ELO song that underscores the sequence.

The scene and the movie brim with the missing element of so many other big superhero movies — fun.

“That’s what we hoped to do,” says star Michael Rooker, “bring back the fun. It was fun as hell doing it.”

Rooker reprises his role as blue-skinned, red-finned mercenary Yondu. The former Walking Dead actor — he played Daryl’s older brother Merle Dixon — jokes that his normal look, his handsomely craggy face, is actually make-up, and the Blue Man Group style we see in the movie is the face he was born with. “It takes four or five hours to get this on,” he says, pulling at his cheek. “The real problem is getting the fin off.”

Yondu’s weapon of choice is a flying arrow made of special sound-sensitive metal he controls through whistling.

“Dude,” he says, “everyone is digging that weapon.” It’s the character’s trademark and Rooker laughs when remembering talking to director James Gunn about the role. “Man, I was glad I was able to whistle.”

“The first time I got to whistle I did the melodic whistle… I hypnotized one of the aliens and then I shot out a piercing whistle. Yondu has different whistles.”

One wild action sequence with Yondu’s deadly arrow and set to ’70s pop ditty Come a Little Bit Closer is a showstopper, an imaginatively staged set piece with a huge body count and just as many laughs.

“That whole sequence is very much like a western gun fight if you think about it,” Rooker says. “You go out, and jacket pulled back, methodical, not fast. It is a total tribute.”

In the scene he is accompanied by two computer-generated characters, Baby Groot and Rocket, a genetically engineered raccoon-based bounty hunter. Neither actually appeared on set while shooting, but Rooker says they were there in spirit.

“Because these movies use a lot of CGI they require your imagination to be fertile and open and ripe for seeding,” he says. “I’m like, ‘There is Baby Groot. He’s over there and he’s sopping wet…What have they done to him?’ I talk to them like they were any other two characters.”

Yondu may be a vicious, arrow-wielding mercenary but he’s also the film’s emotional core and James Gunn says people will be “surprised by Michael Rooker’s performance. He deserves an Academy Award nomination. No joke.”

What does Rooker think? “We’ll see about that bro. I’m up for anything.”

GUARDIANS OF THE GALAXY VOL. 2: 4 STARS. “a mix of high-tech and lowbrow.”

“Guardians of the Galaxy Vol. 2” opens with a battle scene that would not be out of place in almost any other superhero movie. The set-up has the Guardians—Peter Quill / Star-Lord (Chris Pratt), Gamora (Zoe Saldana), Drax the Destroyer (Dave Bautista) and Rocket (Bradley Cooper)—working for the Sovereigns, a thin skinned race of aliens who have hired the heroes to protect valuable batteries from an inter-dimensional monster called the Abilisk. In exchange they will receive Gamora’s estranged sister Nebula (Karen Gillan).

It’s a lot of names and intrigue to keep straight right off the top. The action is as wild and woolly as we’ve come to expect from these big CGI extravaganzas, but the thing that sets the scene apart from all other superhero movies is the sheer, unbridled joy brought to the screen by Baby Groot (Vin Diesel), a tree-like being too small to take part in the fight. Instead he blissfully dances throughout to “Mr. Blue Sky,” the lush, Beatlesque ELO song that underscores the sequence.

The scene and the movie brims with the missing element of so many other big superhero movies—fun.

Anchoring the rock ‘em sock ‘em action is a subtext about family; you can choose your friends but you can’t choose your family. Gamora is bound by blood to a sister with an extreme case of sibling rivalry while Peter must choose between his birth father, a small ‘g’ god named Ego the Living Planet (Kurt Russell), his adopted dad Yondu (Michael Rooker) and his Guardian posse.

Set to a soundtrack of 70s radio hits and a cavalcade of pop culture references “Vol 2” is less story driven than the first film. With the origin tale out of the way it focuses on the characters and their relationships. Director James Gunn doesn’t allow the characters to become overwhelmed by the computer generated imagery. From Rocket’s wisecracks to Peter the semi-inept action hero and Gamora’s pragmatism—“If he does turn out to be evil will just kill him.”—the characters are front and center. Like the true scavengers they are, Drax—with Bautista’s deadpan delivery—and Baby Groot—“He’s too adorable to kill,” says Taserface (Chris Sullivan)—steal the show.

Fans will get what they expect—loads of goofy, gross and gooey cartoon action and cool Day-Glo creatures—but it’s the characters that make it so enjoyable. They spend as much time laughing as they do in action, bringing with them an infectious joyfulness. The movie is at it’s best when the characters are hanging out, when Peter finally gets to play catch with his dad with a ball made of pure energy, when Drax is ribbing Mantis (Pom Klementieff) or when Baby Groot is perched on the shoulders of his Guardian pals.

But Gunn also stages interesting action. The “Come a Little Bit Closer” sequence with Yondu’s deadly arrow is a showstopper, an imaginatively staged set piece with a huge body count and just as many laughs.

“Guardians of the Galaxy Vol. 2” is a mix of high-tech and lowbrow that breaks the sequel curse. It’s a tad too long, succumbs to CGI overload in its final moments and the not so subtle anti-bullying and free to be you and me messaging feels tacked on but is so much fun (there’s that word again) you’ll forgive its transgressions.

There will be a time when the “Guardian of the Galaxy’s” formula of 70s kitsch and wisecracks won’t work but we’re not there yet.